Pick a fighter. Win the duel.
Four original fighters, combos, specials and best-of-three rounds. Beat the computer on three levels, share one device with a friend, or practise on the training dummy. No login needed.
Touch controls
Your fighter
Opponent
Computer level
Training dummy
Stage
How to play
| Player 1 | Player 2 | |
|---|---|---|
| Move / jump / crouch | A D W S | â â â â |
| Punch | F | J |
| Kick | G | K |
| Special (needs 40 super) | H | L |
| Guard (and throw with punch) | V | I |
Alone against the computer, use either set. Hold back (away from your opponent) to block. Pause with P or Esc. A game controller works too.
- đšī¸Left thumb: the pad. Left and right walk, up jumps, down crouches. Hold back to block.
- đRight thumb: Punch, Kick, Special and Guard. Guard plus Punch throws.
- đĨTwo players: turn your phone sideways. Each player gets their own pad and buttons on their half of the screen.
- đCombos: when a hit lands, press the next attack to chain it: punch, punch, heavy punch or kick, then a special.
- âĄSuper meter: fills as you hit and get hit. At 40 you can unleash your fighter's special, even in the middle of a combo.
- đĄī¸Blocking cuts almost all damage. Standing blocks stop high and mid hits, crouching stops low and mid. Throws and nothing else beat a block.
- âąī¸60 seconds per round. Lowest health loses when time is up. Win two rounds to win the match.
P1
SUPER
60Round 1
P2
SUPER
Last hit0
Combo0
Combo dmg0
Best combo0
Frames0
đąâģ
Turn your phone sideways
Two players need room for two pads and two sets of buttons. Rotate your phone to landscape to start.